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AI Insights · Timothy · January 2024

Top 5 io Games on iOS in South America: Q4 2023 Performance

Discover the performance trends of the top 5 io games on iOS in South America during Q4 2023, including weekly downloads, revenue, and active users.

Top 5 io Games on iOS in South America: Q4 2023 Performance

During the fourth quarter of 2023, the top 5 io games on the iOS platform in South America showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at their metrics:

Paper.io 2 from Voodoo experienced a significant boost in weekly downloads, especially in early October, peaking at approximately 31K in the week of October 9. The weekly revenue for this game saw a steady increase, reaching around $1.1K by the first week of December. Active users, however, showed a slight decline, dropping from 55.8K at the end of September to 43.6K by the end of December.

slither.io by Lowtech Studios LLC maintained a consistent number of weekly downloads, with a notable spike to nearly 26K in the last week of December. Despite the stable download numbers, the weekly revenue remained negligible. The game managed to keep a steady base of active users, fluctuating around 73K to 89K throughout the quarter.

Snake.io - Fun Online Snake from Kooapps saw a rise in weekly downloads towards the end of the quarter, peaking at approximately 18K in the last week of December. The weekly revenue also increased, reaching around $454 by the end of the quarter. The active user base showed a positive trend, growing from 100.9K at the end of September to 113.8K by December's end.

Hole.io by Voodoo had moderate weekly download numbers, with a peak of about 6.8K in the last week of December. The weekly revenue saw minor fluctuations, reaching up to $281 in early October. Active users demonstrated a slight increase, finishing the quarter with approximately 21.3K users.

WormsZone.io - Hungry Snake from Azur Interactive Games Limited showed a notable increase in weekly downloads in late October, peaking at around 6.3K. The weekly revenue remained relatively stable, with minor peaks and valleys, reaching up to $218 in late September. Active users peaked at about 27K in late October, then gradually decreased to around 18.1K by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024